There has been some changes to the Redboot NPC guards.
The NPC Guards will attack you if you attack a village NPC, or another NPC Guard.
NPC Guards will attack EoS.
They will not attack PC vs PC. For example: If someone picks your pocket and you retaliate, the NPCs will not attack. Or if someone sicks a familiar/summoned creatue on you you can defend yourself.
The way it was set up before helped the EoS people more than it helped the law abiding citizens. Daris IC Law is still fully active. *If you see an EoS in town, you can attack and the NPC guards will not attack you. If you are a victim of a crime inside of Daris or Seaside, even if you retaliate, tell a PC Redboot of the offence. Repeated offences by the same character is grounds for EoS.
This is the way it is suposed to work. If you find bugs, please report them to a DM. Exploiting weaknesses in the game mechanics is, as always, an OOC punishable offence.
*If you attack a EoS with an AoE and hit a commoner or guard you will be attacked by the NPCs. Remember there is always game mechanics involved, we try to set it up as best we can.
~Joker
NPC Guards
Moderator: Lords of The Realm
NPC Guards
"We have this incredible brain, 120 billion neurons; the complexity is beyond our ability to conceive. The challenge of the human species is to learn how to operate this wonderful equipment."
~Timothy Leary
~Timothy Leary