Impossible XP

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Boon
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Post by Boon »

I nearly choked from laughter, J4. :lol: :lol: :lol: :lol:
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Jehannum
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Post by Jehannum »

I see the point and we will most likely address this, but the reward for completing the palemoon quest is one of the nicest in the game. That is the reward for fighting Belmoth and the other creatures obviously.

I like to see people progress through a piece of content from beginning to end, time allowing. That is why the reward is very nice at the end, and the loot is very good for the level all throughout.

We will probably adjust his perceived challenge rating to address the issue but this seems like an issue of "cant see the forest for the trees."
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Muletang
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Post by Muletang »

*grins at J4*

The Palemoon is just an example and I'm not whinging about the way everything is set up, granted the end quest xp is groovy, etc etc

My point was, however fuddled it may be, that spending 30 minutes battling a creature, properly having a go at it, no powergamer build, not trying to uber the hell out of it, just battling away with a lower level party getting killed etc etc, would gain the party IC experience for overcoming a foe and having to work together and be dynamic in order to beat it.

The banter that lay over the top of it all may have detracted from this though.

Probably with one more lvl, XP would have come frothing out of it, and I realise that if you party with, say: 7, 8, 9, 10 and 11 lvl characters, all within the 5 lvl range for a party and you manage to kill it, chances are the 6 and 7 didn't even touch it. So *makes peaceful gestures* I understand you have to consider the bigger picture - but...I have a forum voice, I am woman hear me roar....er whinge....er not woman...er.


*pats the poor script* there there, nasty man didn't mean it :D
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Oye99
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Post by Oye99 »

:lol:
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