So what do YOU want to see?
Moderators: Lords of The Realm, Jehannum
- Evelond Formos
- Dasarian Hero
- Posts: 817
- Joined: Tue Jun 28, 2005 11:58 am
- Location: Connecticut US
-
DM Chicken Little
- Lord of the Realms
- Posts: 679
- Joined: Sat Sep 11, 2004 6:15 pm
- Muletang
- Forum Troll
- Posts: 1022
- Joined: Fri Jul 23, 2004 4:49 am
- Location: Aotearoa - Land of the Long White Cloud
- Contact:
hows about wacking the lvl limit up to 25? I know if it goes up once, people will want it to go up again - but ...but....but.... nah I haven't got a good case for it, I just want it 
I deserve a reward...cos I'm the best **** that you've ever had - Diggin the Grave.
---
Dagger in, eyeball out.
~N'Asti~
---
Feng N'asti - little sh!t
---
Dagger in, eyeball out.
~N'Asti~
---
Feng N'asti - little sh!t
- Vahene
- Dasarian Hero
- Posts: 520
- Joined: Wed May 11, 2005 6:30 pm
- Location: Clawing something.
- Contact:
Upping the level limit would give people dreams of Epics.. nice dream actually.. keep dreamin' of an epic sorcerer.. and I'll keep dreamin' and dreamin'..
I'd actually like to see more 'out of the way' merchants, for people that might not deal well with others.

-K.
I'd actually like to see more 'out of the way' merchants, for people that might not deal well with others.
-K.
Vellin : mistress of the blades
Heaven : a mere chaos weaver
Ivae : a bit of trouble never hurt anyone
Heaven : a mere chaos weaver
Ivae : a bit of trouble never hurt anyone
- whiteguyinblues
- Dasarian Hero
- Posts: 689
- Joined: Tue Mar 11, 2003 2:02 pm
- Location: USA
I would lke to see some guild specific items. Give those in the boots, LDS, Nergs, Lightbringers, and others a reason to join and play those roles.
Of course they would have to be attunded and come up as stolen to prevent transfere and abuse.
Of course they would have to be attunded and come up as stolen to prevent transfere and abuse.
Jon Albrecht

Other Characters:
Lieutenant Vrok
Hert Webber, Dasarian Scout
"Stagger" Lee

Other Characters:
Lieutenant Vrok
Hert Webber, Dasarian Scout
"Stagger" Lee
Well now I have some work to do *grins*Wyvern wrote:If someone can come up with some worthwhile items, their inclusion will most definitely be considered.
I've been playing around with hak's the nwvault and there are some neat stuff in there, The "wizard coats" look awesome and they have been included into a CEP clothes hak. Any chance of getting the clothes hak (about 8 MB) or parts there of introduced into Dasaria?
More of the same thing I Guess CEP heads and portraits (I know I can use them, but I want others to see my pritty face
- journeysend
- Dasarian
- Posts: 47
- Joined: Tue Apr 12, 2005 2:28 am
- Location: fol de rol de rol do'ing down the lane
I have also seen a tailors shop kind of thing - it has tailors dummies in it (well its actually an NPC) and you get to change every bit of the clothing and create your own styles etc...no magic on the items, just plain clothes.
Also an item property trasfer bit, you basically open a chest and put one item in, open another and put in, eg: your newly made clothes, and pull a lever and the dex or str bonus (etc) is transfered and the old item is removed.
Bit of a cosmetic one here, and I have no idea on the logistics of it. *cracks whip*
Also an item property trasfer bit, you basically open a chest and put one item in, open another and put in, eg: your newly made clothes, and pull a lever and the dex or str bonus (etc) is transfered and the old item is removed.
Bit of a cosmetic one here, and I have no idea on the logistics of it. *cracks whip*
~Journeyman of the Dark Lyric ~
bard of no repute and lesser talent.
Roses are red,
my blade's name is Huey,
Look wrong at me twice
and I'll make you all gooey
bard of no repute and lesser talent.
Roses are red,
my blade's name is Huey,
Look wrong at me twice
and I'll make you all gooey
I dunno, that sounds -really- easy to exploit..journeysend wrote:
Also an item property trasfer bit, you basically open a chest and put one item in, open another and put in, eg: your newly made clothes, and pull a lever and the dex or str bonus (etc) is transfered and the old item is removed.
Bit of a cosmetic one here, and I have no idea on the logistics of it. *cracks whip*

We have had a similar system for particular factions in the past - it works quite well and is pretty much exploit proof if scripted correctly. The key is creating the new item, and destroying the old one simultaneously. I will have a think about integrating it so it is more widely available.
It's just a game...
- Akordia N'Asti
- Commoner
- Posts: 18
- Joined: Sun Apr 17, 2005 2:22 pm
- Evelond Formos
- Dasarian Hero
- Posts: 817
- Joined: Tue Jun 28, 2005 11:58 am
- Location: Connecticut US
That would probably require a lot of scripting, like the clone in the XP2 chapter 1.
For some reason I can't find ther script for that clone! DRAT IT!
But it require something similar to that
For some reason I can't find ther script for that clone! DRAT IT!
But it require something similar to that
~Evelond~
"This world is completely opposite. Why do you think we drive on parkways and park on driveways?" - Evelond Formos
"This world is completely opposite. Why do you think we drive on parkways and park on driveways?" - Evelond Formos




