Sorry I didn't point this out. Players cannot add items, only builders.GM Joker wrote:~Flexible crafting and recipe system that allows for the easy creation of customizable recipes for craftable items! You can make your own items and recipes, and the CNR system automatically puts them into the CNR crafting device menus for the player to choose.
Possible New Trades System
Moderator: Lords of The Realm
"We have this incredible brain, 120 billion neurons; the complexity is beyond our ability to conceive. The challenge of the human species is to learn how to operate this wonderful equipment."
~Timothy Leary
~Timothy Leary
Heh, I thought that was obvious, but still, player items; obtained through quest [or the right to add an item, rather] will be possible, no? As long as the item is not totally above the rest.GM Joker wrote:Sorry I didn't point this out. Players cannot add items, only builders.GM Joker wrote:~Flexible crafting and recipe system that allows for the easy creation of customizable recipes for craftable items! You can make your own items and recipes, and the CNR system automatically puts them into the CNR crafting device menus for the player to choose.
Going back to the matter at hand, I think a new system, if it works well, will benefit the server so I am for it. Just saying it would be a pain to lose all that work.
It'd be funny to see someone walk up to Deph and say "I hear you make Walls, how much?" just to get a reply like "I can't craft because I don't know how to..."
Only problem I have is with the lost skills; but if it can't be done, it can't be done.
- Boon
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OOC: In my opinion, I think the new system would be a great idea. Especially if it allows the DMs to work other problems and have more time killin' *cough, cough* I mean running quests and adventures for the players.
Yep, I would miss the time it took me to reach the level I'm at now with my trades. But after reading what comes with the new system, I'd be willing to learn them all over again.
Yep, I would miss the time it took me to reach the level I'm at now with my trades. But after reading what comes with the new system, I'd be willing to learn them all over again.
Flin Hearthstone
Captain Talaluth JuranJalah, Adept of the Whirling Serpent
Please implement the system as fast as possible
I love the idea with new skills and the only thing I would miss is the scribing, but hell I can live with that
Changes like this makes the game more interesting, and it gives me many more hours to play.
I love the idea with new skills and the only thing I would miss is the scribing, but hell I can live with that
Changes like this makes the game more interesting, and it gives me many more hours to play.
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There are no words
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Gomez- The Arcane Wizard
El Suave- Gate keeper of Nergal
Silent Whisper- Paladin squire
Thinatuel- Unknown
There are no words
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Gomez- The Arcane Wizard
El Suave- Gate keeper of Nergal
Silent Whisper- Paladin squire
Thinatuel- Unknown
Scribing is not part of the ATS system. So you'll keep your points, I believe.Gomezaka wrote:Please implement the system as fast as possible![]()
I love the idea with new skills and the only thing I would miss is the scribing, but hell I can live with that
Changes like this makes the game more interesting, and it gives me many more hours to play.
- DeathMaster666
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- DeathMaster666
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Here is some more info about all of the crafts:
EDIT:
We don't really need all those pages of text in here right now for a running commentary or debate. Anyone that wishes may download the CNR and read up on it, but all Joker has ever said is that it was interesting and that he was checking it out for consideration. Let's not get ahead of ourselves. Thanks, -Mel.
EDIT:
We don't really need all those pages of text in here right now for a running commentary or debate. Anyone that wishes may download the CNR and read up on it, but all Joker has ever said is that it was interesting and that he was checking it out for consideration. Let's not get ahead of ourselves. Thanks, -Mel.
Butch' s opinion....
I must say, I like Loswaith's idea. If something like his script idea was executable, then my vote would be a big "YES!" without hesitation.
However, when I started playing dasaria I had two ambitions.
1. Build an half-orc cave.
2. Become a great smithy.
When I had about 900k for my cave, the banker was taken away. And I had to spend weeks and months to raise the money again.
(I do realize the nessecity of this, but still...it was a painful blow.)
Now I have mastered mining, blacksmithing and weaponcrafting, and have started tanning and armormaking, and honestly the idea of having to go through with all my long term projects twice everytime i get a new idea is not very motivating... sorry :/
And I do realize its the same for everyone, but that still wont help my motivation much.
Btw: this poll should not be about "shall we introduce a new trade system?"... but something like: "would you be able to muster the motivation to start over if we took away your skill points for a greater purpose?"....
My point beeing that if this new trade system comes through, there is a slight chance that dasaria would loose a lot of tradespeople. (don't know about me yet though, haven't decided.)
I do like the enchanting thing though, but baking isn't THAT important to me, since I'll never be doing it.
And there is always the inflation matter, that would result in a new character whiping discussion.. :/
But i must admit...it looks tempting with all those recipies
Butch
However, when I started playing dasaria I had two ambitions.
1. Build an half-orc cave.
2. Become a great smithy.
When I had about 900k for my cave, the banker was taken away. And I had to spend weeks and months to raise the money again.
(I do realize the nessecity of this, but still...it was a painful blow.)
Now I have mastered mining, blacksmithing and weaponcrafting, and have started tanning and armormaking, and honestly the idea of having to go through with all my long term projects twice everytime i get a new idea is not very motivating... sorry :/
And I do realize its the same for everyone, but that still wont help my motivation much.
Btw: this poll should not be about "shall we introduce a new trade system?"... but something like: "would you be able to muster the motivation to start over if we took away your skill points for a greater purpose?"....
My point beeing that if this new trade system comes through, there is a slight chance that dasaria would loose a lot of tradespeople. (don't know about me yet though, haven't decided.)
I do like the enchanting thing though, but baking isn't THAT important to me, since I'll never be doing it.
And there is always the inflation matter, that would result in a new character whiping discussion.. :/
But i must admit...it looks tempting with all those recipies
Butch
The sky shall rain fire!...The seas shall become as blood!...The righteous shall fall to the wicked, and all of creation shall tremble, before the burning standards of hell!
I did see that the CNR will be Database supported. With the expansion pack looming, and the pending update of the CNR, I have put the test I was doing on hold.
I feel that a change will have to be made in the future. What that change may be is uncertain at this time.
~Joker
I feel that a change will have to be made in the future. What that change may be is uncertain at this time.
~Joker
"We have this incredible brain, 120 billion neurons; the complexity is beyond our ability to conceive. The challenge of the human species is to learn how to operate this wonderful equipment."
~Timothy Leary
~Timothy Leary
ATS created items
Will items made under the ATS system still be in the game when the new CNR system gets put into effect?
--
"Eggsalad is the food of heroes"
The Silverwulf
Kakarot
Corwin, Prince of Amber
Merlin, Lord of Chaos
"Eggsalad is the food of heroes"
The Silverwulf
Kakarot
Corwin, Prince of Amber
Merlin, Lord of Chaos
Re: ATS created items
*Makes sure mouse pointer is over "Quote" and presses button*
When I was deleting ATS items on my test mod, I made sure to keep almost all of the custom ATS items that the builders and players have made. Some I did not keep for various reasons, however I would say I kept 95% of the customs.
Actually that is not what the poll is about in the first place. This poll is to see if people would be willing to sacrafice their skill points for a better system.
~Joker
First off there is no certainty that CNR will replace ATS. I am leaning towards CNR now, but you never know what the future holds.jverz wrote:Will items made under the ATS system still be in the game when the new CNR system gets put into effect?
When I was deleting ATS items on my test mod, I made sure to keep almost all of the custom ATS items that the builders and players have made. Some I did not keep for various reasons, however I would say I kept 95% of the customs.
Rullh wrote:this poll should not be about "shall we introduce a new trade system?"...
Actually that is not what the poll is about in the first place. This poll is to see if people would be willing to sacrafice their skill points for a better system.
~Joker
"We have this incredible brain, 120 billion neurons; the complexity is beyond our ability to conceive. The challenge of the human species is to learn how to operate this wonderful equipment."
~Timothy Leary
~Timothy Leary


