Leaving a hole

Discussion among the various craftsmen and artisans of Dasaria about their trade.

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ironchicken
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Leaving a hole

Post by ironchicken »

After playing a while I think it is quite simple to master one or two trades and learn enough of the others to be self sufficient.

I have made a RP decision not to ever learn any smelting. As a jeweler this is a complete pain because i am completely reliant on others to train or make anything useful. But harder makes for more fun. I need to ask/buy even bronze ingots.

So I ask you all to do the same. Pick some real holes and learn to rely on others, avoid this should generate real trades RP opportunities.
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Jerio Caine
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Post by Jerio Caine »

I do this as well... I need to get bottles from a tinkerer to make my brews!
It is like IronChiq' says: The harder, the more fun :)
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Trinny
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Post by Trinny »

Likewise here, I picked 2 trades to do and stuck with them, with some incidental work on 1 other, they leave me out of any smelting / weapon / armor crafting and various other trades that would be 'nice' so I have to hunt around for other bits and pieces I need.
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Timothy Ashton
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Post by Timothy Ashton »

I agree. I didn't learn carpentry solely for the purpose of being able to buy them from a carpenter so I can work my own trade.

The problem with this is, I have to BUY things from someone else, and there's VERY little gold going about in the economy at the moment...well, other then the selling of magical gear (what little found) and jewels and rings and such sold to Peribo that is found. End result is that I pay say, 200 gold for a mahagony shaft, but I can't increase my prices to cover the gold because nobody can afford anything, and I'm running out of funding just to buy the shafts!
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NebUnderfoot
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Post by NebUnderfoot »

As a rogue I don't have much choice... I'm learning gem crafting as well, and since I don't know how to swing a pickaxe (no martial wepaons feat unless I buy it at a pending level) I am totally reliant on others... The nice thing is if you haul rocks for them, they sometimes pay you in raw ore.
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Trinny
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Post by Trinny »

First, blimey, I didnt think everyone was that short of gold in Das at the moment. Maybe I wont quote what must appear to be such ridiculous prices at people anymore.


Second, Nobby.. you dont need a pickaxe to et gems, you need a gemcrafters chisel (purchasable from a gemcrafter) and you just chip away at those little mounds of rock you see in mines, rather than the great hulking boulders.


:)
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NebUnderfoot
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Post by NebUnderfoot »

Ummm.. Thanks Trinny.. yeah, I knew that... I meant I can't swing a pick to get the ore to make the jewlery... But I can sure make some nice facet cuts in those shiny rocks :twisted:
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Trinny
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Post by Trinny »

gah! true, I forgot all about ores ;P
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Post by Sally Adams »

I belive for now any magic-casting class with offensive abilities is capable of acquiring ore.

Forget swinging the pickaxe, just blow the hell out of the rock :wink:

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Lord Moonrunner
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Post by Lord Moonrunner »

best miner I ever seen was a spell caster blasting the rock with lighting bolts,ice storms and such.
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Post by Boon »

Sounds good IronC. I'm only working on weaponscrafting. I did do a bit of tinkering, but I haven't done much more with it.
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Fate_Aki
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Magical Mining

Post by Fate_Aki »

Where is a druid most at home? Well that is obvious, however I find that the best pack mules at any level are the druids. The wildshape "Bear" has great strength and Druid can cast effective offensive spells to speed up the mining process. The next time any of you casters out there want to blast some rocks, try the spells with durations and only effect single targets. You'll be pleased. (ie, Melf's, Inferno, and Wall of Fire {Yes, I know it does not target a single but it appears to work the best of them all.})

"Who ya gonna call?"
"Rock Busters!"

Side note: We have lost some good RP'rs to hours of Mining havent we?
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