Random Thoughts

Temporary forum for discussion on "State of the Server" issues

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Brigadier Syndir Isendur
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Random Thoughts

Post by Brigadier Syndir Isendur »

Experience

The group xp system is working well. Playing once a week for four months, my untwinked group has reached level nine. And, we have never repeated an area or quest.

I like the xp reward for exploring. My weekly group role played a trip from Daris to Dasar and back, which burned up most of our weekly session. But, we were still rewarded for making the trip.

Magic Items

Level appropriate equipment is hard to find. 85% of the equipment on my level 9 character was bought at the Gnomish. You need at least a +1 weapon to damage the undead in the mausoleum. Unless you are receiving gifts from higher level characters, you will not have a +1 weapon by the time you are ready to enter the mausoleum. My party had to avoid the area until we each saved 3000 gold to buy a plus one weapon, not an easy task at low levels. By the time we had our +1 weapons, the quest was kind of beneath us.

I have never seen a +3 two-bladed sword. I don't think they exist.

Spells

Storm of Vengence doesn't do anything.

Reducing True Sight's bonus down to +10 at level 20 is fair. A spell should not grant a skill level greater than 20 levels of training. However, could you restore True Sights original duration?

Skills

Shouldn't the listen skill reveal invisible creatures? I don't think it does.
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Peregrinus
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Post by Peregrinus »

On True Seeing...

I think the +10 instead of +40 is a bug. However, I disagree that its a fair tradeoff... my opinion is let it give a +20, but then again, that's just me...

However, even if it doesn't get a decent skill bonus anymore, its duration should be returned to the original duration, as it stands, the spell is worse than See Invis in my opinion.

Listen does spot invisible opponents, many times I've been "seen" as Falson under invis by high level rogues and people with lots of ranks in the listen skill... quite annoying.
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Post by Wyvern »

The way I see it, invisibility doesnt make a mage quiet, the move silently skill does.
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Post by Brigadier Syndir Isendur »

Peregrinus wrote:Listen does spot invisible opponents, many times I've been "seen" as Falson under invis by high level rogues and people with lots of ranks in the listen skill... quite annoying.
I just tested this with 20 in listen against invisible stalkers and the guardians of markus. Listen does not detect invisible creatures.
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Post by Peregrinus »

Hmm... odd... it works against PC invis... perhaps monsters have a slightly different version?
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Post by Kell »

Falson, are you talking about when you stand close to another PC and they manage to spot through the invisibility? Or does it happen too when the invisible PC's is far away from the one with the high listen spot?

Because if it's the first thing then you don't even have to have 1 point in listen. That's just something that goes for everybody.
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whiteguyinblues
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Post by whiteguyinblues »

My Ranger Rouge has a 35 listen and I can't recall spotting any mages with invisiblity.

As far as I know you can only spot invisible characters/monsters two ways.
One is with True Sight or See Invisiblity.
Falson, are you talking about when you stand close to another PC and they manage to spot through the invisibility
This is the other way to spot an invisible character.
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Post by Wormez »

yes, any char/class with invis can be spotted if you are stood next to them .
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Post by Mon-Da-Oth »

Mon's method of dealing with traps and the invisible:

Mon don't care if thing turn so Mon not see it. Mon wait until it try to hit Mon then Mon smash it into ground. Sometime Mon use fists just for fun.

Mon don't really care about trap. Take to long to look for little springs and wires. Best just to stomp through area. Some times traps leave nice scar.



Of course the above methods might not be the best for most. What do you expect from a Horc Barbarian.
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Post by Boon »

Experience

Yep, I love e4e. It is a great system.

Magic Items

Why not use the Market forum. :wink:

Spells

Hmm..I'll have to try out Storm of Vengence and see what you are referring to.

I think true sight's bonus is fine the way it is, but I see no problem changing the duration back.

Skills

Talaluth has always had problems with hearing invis PCs and monsters. Just doesn't happen. And his listen is up in the 40s I believe.
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Brigadier Syndir Isendur
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Post by Brigadier Syndir Isendur »

Peribo's Inventory

To revisit this post - http://www.dasaria.net/phpbb2/viewtopic.php?p=81511

Checking the infinite box for the items in Peribo's inventory will prevent her from keeping duplicates items. You could add gems and all the other worthless stuff that clogs up her inventory. Then mark them as infinite to help the lag.
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Post by Redder »

Storm of Vengence.

Divine (Cleric/Druid) level 9 spell.

The area around the caster is blasted with lightning and acidic rain.
All enemies within the area of effect take 3d6 of acid damage and those who fail their reflex save take an additional 3d6 of lightning damage.

The acid damage is not once per round, it's only once for each enemy within the area of effect and if the enemy is within melee range of the caster (15 feet I think they mean), they do not seem to get damaged similar to fire storm. The reflex save is also quite low and as most of the unarmed monsters seem to have a high enough dex to succeed at the save.
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Post by jhr4n »

Nothing says nature loving druid like calling down a storm of acid rain.
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Post by Wyvern »

I have changed the way gems are handled around Daris, it will be live shortly. Peribo will no longer accept them, and you will have to find the new gem merchant *coughs* Seaside *coughs*. He uses an appraise check, but has a fairly reasonable mark up on Peribo's buy/sell ratio, so some good money could be made if you are skilled enough at bartering :wink:

Peribo wont buy them anymore, that should help her inventory getting clogged, and the gem merchant will ONLY buy gems.

Yes, I know I could have just added an unlimited supply of gems to Peribos but this makes things far more interesting and it gave me a very nice idea for a static quest too, that may go in in the near future.

As for the +3 double bladed sword, they are definitely out there. I know for a fact they drop in the Koalisk loot pool, and I have seen them crop up in Peribo's a number of times.
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Post by Wormez »

Aye

I had a double bladed sword once now come to think of it. Once, Peribo got it.
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--Semy Deuce - Mr U Can't Touch This--
--Xen Dark'Blood - Mr You Will Find Out--
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