Last edited: 12/20/02
+++ House Rules +++
* Bleeding code implemented. This means you START dying at -1 hp. You bleed 1 pt of damage per round until you either a) stabilize, b) are healed, or c) die at -10 (or more) hp. You are automatically stable at 0 hp. After that you have a set chance to stabilize each round you are bleeding, which is modified by your Constitution score (higher Con means better chance to stabilize, lower a worse chance).
* PvP code: Normal death dealt by a mob will give an xp and gold penalty on respawn, based on level and the amount of gold you have. No items are lost. If you are killed by another player, you lose randomly 1-3 *equipped* items (dropped in a corpse bag where you die, on death), but receive no XP or gold penalty.
* Bank: A player vault for items will be implemented as soon as we have the functionality to do so.
* Mark of Death: When you die, you receive a "Mark of Death". This is a reference item only, and should be taken away when you respawn or are raised/resurrected. If you log out (and then back in) while you have this item, you will be dead on enter. If for some reason you still have this item after you respawn or are raised, get rid of it
* OOC chat: This is not something we are strict about, but we do ask and strongly encourage players to keep all public chat as in character as possible. At least prefix out of character public chat with an "ooc:" or "((". We won't penalize or reprimand anyone for not doing so or following this rule, but we believe the game will be more enjoyable if you can really get into your character. Private and party chat out of character is fine if no one in the group objects. ONE EXCEPTION: l337 sPe@|< is a pet peeve of mine. Use it in public chat and you may find yourself suddenly in the midst of an ancient red dragon or a horde of demons, at the least.
* PvP: The server is and always will be full PvP, for the RP opportunities and realism. If you must PK, there had better be a good RP reason behind it. If you have to ask if "this case" is a good reason, it probably isn't. We do understand mistakes happen sometime however, and sparring with mutual concent is fine also. Please use some common sense with this. If you feel your paladin should take violent offense to an evil character killing innocents in the village, fine...as long as he's not some lv 2 newbie while you're a level 12 veteran. This rule will be further clarified later on after we work out some details of some things we're working on.
* Bug reporting and exploits: If you find something that is a bug or exploit, report it to us here in the bug reporting forum asap. We will not make announcements of bugs or exploits we find ourselves, they'll just be fixed. If we find someone repeatedly exploting a bug without reporting it, or sharing bug exploits with other players (not counting the report here), they will be penalized, and repeated offenses may result in character removal or being banned.
* Teleporter system: The portal stones located about the land can be used for instantaneous travel between any two such stones. But a key is required to activate the target stone. Usually the key for a given stone is found at the location of that stone. So once you travel to one on foot, you won't have to ever again. There are some portal stones that have no keys, or the key must be obtained in an alternate fashion (ie: quest).
* Lore items and restricted items: Some items in the game are "lore" items, meaning you may have only one such item at a time. All the portal stone keys and most quest items, along with a few special items, are lore. If you pick up a second one, it will be destroyed. Also, the key boxes at the portal stones will destroy any other item placed inside. So don't put anything in there you don't want to lose.
* Transferring items between characters: While this is not against the rules of the server, the DM's will not be replacing any items lost due to server crash or other complications during the transfer involving a third party. If you wish to transfer items from one character to another, you may either risk losing the items, or wait until a DM can help you do it.
-Mel
