JaeEleutheria wrote:Personally, I don't want any of the spells changed. At all. They work fine the way they are. Just use common sense and probably not throw Maxed IGMS in PvP. That is kind of mean.
That is my simple opinion.
If only everybody thought the same way. The thing is that in earlier days, that was exactly the point. People were playing pvp and they were playing, well, trying to play kinda fair. But after a whole lot of bickering and issuing, some mages (including myself) just said; screw you, if you want to use that and that feat against a mage like me and if you want to kill me and WIN, then I'll want the same thing. If you want to fight a mage, expect some heavy artillery. Easy as that, that's what mages are good at.
I mean, yeah, if we all reverted back to the; I like pvp and we're all in this for the fun, instead of the win, then yeah it might work. But the thing with pvp is that there's always ONE person who looses and who'll start whining about the others not playing fair.
I, for one, don't really care anymore about what is playing fair or not. I've been beaten to death while a mage cast a bigby's on me, and 7 others just started bashing me. And I've been in town unbuffed and suddenly another mage casts a maximised IGMS on me. Yeah, sure, that might have been because I was eos, but that does not mean I don't prefer fair and nice play so that it's fun for all parties.
I think that there are a lot of people who just don't care anymore. If the others are playing to win, then why would you cut them slack? If they use every dirty trick they have, why wouldn't a mage do the same?
That's why I do think that this spell should be altered. So that the guys who normally complain about this spell, have less to complain about. You'll see then however, that they'll find another lame spell to complain about.
How about Negative Energy Burst? Weakens a fighter, so that it gets impossible to come to the caster, who can then throw spells as much he wants to kill the melee guy? Or how about.. lessay.. extended fear, against a rogue. Just how -lame- is that! Rogues have no willsave, so when they get a fear against them, they are screwed. And extended, whoa, that lasts long when a lvl 20 mage casts it!
See? It always stays lame, one way or another and mages -will- always have the advantage of being able to play around with spells. There are disabling spells and numbing spells and all of them in some way are lame to use against certain, or most classes.
Alter it, so it's gonna -seem- more fair. But there will be another thing then that mages will find coming in handy.