I just wanted to offer a nod and a bow for all the folks who didn't misinterpret my post... Especially Ercoupe, Mia, Jeh and Astamyre for not waving the Sword of Anonyminty at me. In the forums or in character, if any of you ever have an issue with me (or a character of mine) and want to engage in a debate I'm usually open to that. Noted for it even. That doesn't make my PC's griefers and it doesn't make me a whiner.
Since I posted the bit that spawned the most comment I just want to reiterate my intention - To offer some constructive criticism and also tender my feelings of empathy and encouragement for what the staff is currently experiencing, while trying to voice in a reasonable manner, what the players might also be feeling.
I'm not a DM or Admin here, I just play the game. And in wandering around and trying to play two of my characters (one 5th and one 16th if it matters) I couldn't help but notice some things that seemed amiss. I wasn't angry, I wasn't namecalling, I wasn't inferring emotional reactions from other players or staff other than varying levels of frustration which we're all suffering to a degree I suspect... I was just pointing out some of the likely spots with potential issues that any player would encounter... Since they were all nearby the village and tend to be well travelled.
I respect Jeh's comment that Dasaria has always been in a state of virtual Beta - I think that's to be expected on a project like this. There's always new content to be added, old minor bugs to be fixed... issues come up. I think what I was trying to communicate was that we seemed to be in a worse state than normal.
I feel much better in reading the posts that followed which acknowledged that and offered the rest of the community some glimpse at what was going on behind the scenes. Just having the staff come out and say words to the effect of "Hey, we're working on this and we know it's broken but we're going to let you come in and play while we fix it" is the coolest thing ever. Anyone playing with that information will have a very different time playing and a perception of the world than if they didn't.
I appreciate the positive comments and also the dialog that came out of this - I read the forums very regularly and at the time I still felt like I didn't know what was going on behind the scenes and whether it was a scramble to UNFUBAR something or if some of these things were oversights, or if they were intentional... or what. I think I came to that conclusion because it seemed like the refugee camp outside Dasar was given to us as a temporary area to still get some play in... While we waited for the modules to come up. When they did come up, I know I wasn't expecting things to be quite the way they were but again, I hadn't really heard much officially from the staff so I figured they'd fixed the problems and we were set to continue on with our stories and lives.
Now I feel much more informed and confidant in the entire communities commitment to Dasaria.
For what it's worth to the staff.. In the past I helped playtest here - I know Mel took me through the city of Dasar before it went public and memory is fuzzy but I may have gotten a sneak peek at the Shai Quest too... Jeh walked me thorugh the Beetle Warrens as Corum pretty much the first week he had it up - And Joker and I worked on Lingville together but that was much more of a pet project. Anyhoo - If you do want a players perspective and playtesting input just send me an email or a PM - I'd be happy to help.
I have zero coding ability but I can go out and test live areas if you want, or proofread dialog that's in game... things like that I can do. Mia - I'm happy to make you lists of anything you require.
Anyway... sorry if any of my post caused a commotion - Glad to see things are progressing, happy to hear news and updates from the DM's and looking forward to squashing the rest of you in a debate on the subject of your choice ... BUT... at some other time, and in some other place.
